Now that you have created your cloud maze and your raindrops, you want to create the star block. The star block serves as the goal of the game. Many games goals that players have to accomplish to win the game or move to the next level. Sometimes a goal can be a finish line or a door. In this case your goal is the star block.
Start by creating a sprite and object named "star" using the star image included in the resource files.
Inside the object properties window for this star object, click the add event button. When the event selector window appears, click on the "Step" button and select "Step" from the options. You'll see the event you selected appear in the events column of the object properties window.
From the control tab at the right of the object properties window drag the "Test Instance Count" action to the actions column. When the test instance count settings window appears, click the context menu and select the raindrop object from the drop-down menu.
Click ok to save the settings to the test instance action. You'll see the action appear in the actions column.
From the main2 tab at the right of the object properties window, drag the restart game action to the actions column.
Click ok to save the restart game action. You'll see the action appear in the actions column.